Set auto attack
Revision as of 18:30, 31 January 2011 by imported>StDoodle (Created page with '{{ #vardefine:name|set_auto_attack}}{{ #vardefine:return_type|void}}{{ FunctionPage| name={{#var:name}}| function1={{Function| name={{#var:name}}| return_type={{#var:return_typ…')
needs(code_samples);
Function Syntax
void set_auto_attack(int setting )
- setting is the KoL attack code
Sets your auto-attack. Possible values for setting are 0 for disabled, 1 for attack with weapon, a skillID number, or a macroID number preceeded by 99.
CLI Equivalent
The CLI command "autoattack" functions similarly.
See Also
Attention KoLmafia Experts!
We need your help; some details of this function's operation are unknown or unclear.
The following specific question has been raised:
- Does the CLI command allow macro setting?