Set auto attack

From Kolmafia
Revision as of 18:32, 31 January 2011 by imported>StDoodle (argh, remove adventure())
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needs(code_samples);

Function Syntax

void set_auto_attack(int setting )

  • setting is the KoL attack code

Sets your auto-attack. Possible values for setting are 0 for disabled, 1 for attack with weapon, a skillID number, or a macroID number preceeded by 99.

CLI Equivalent

The CLI command "autoattack" functions similarly.

See Also

get_auto_attack()


Attention KoLmafia Experts!

We need your help; some details of this function's operation are unknown or unclear.

The following specific question has been raised:

  • Does the CLI command allow macro setting?