Difference between revisions of "To boolean"
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imported>Grotfang m |
imported>Grotfang m |
||
Line 26: | Line 26: | ||
* effects return true. | * effects return true. | ||
* elements return false for [none] but true for everything else. | * elements return false for [none] but true for everything else. | ||
− | * slots return true. | + | * slots return false for [hat] but true for everything else. |
* stats return true. | * stats return true. | ||
* familiars return true. | * familiars return true. | ||
− | * classes return true.| | + | * classes return false for [seal clubber] but true for everything else.| |
needscode=yes| | needscode=yes| |
Revision as of 00:48, 11 March 2010
needs(code_samples);
Function Syntax
boolean to_boolean( any anything)
- anything is any data type that KoLmafia uses
Datatype behaviour:
- strings return false for anything except "true".
- integers return true for anything except 0.
- floats return true for anything except 0.0 to (not quite) 1.0.
- locations return false.
- items return true.
- monsters return false.
- skills return true.
- effects return true.
- elements return false for [none] but true for everything else.
- slots return false for [hat] but true for everything else.
- stats return true.
- familiars return true.
- classes return false for [seal clubber] but true for everything else.
CLI Equivalent
The CLI command
See Also