To effect

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Revision as of 05:20, 22 May 2010 by imported>Bale
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needs(code_samples);

Function Syntax

effect to_effect(int convert )

effect to_effect(string convert )

effect to_effect(skill convert )

  • convert is the int, string or skill to convert

When supplied an int or string, returns the effect that corresponds to the specified parameter convert. When supplied a skill, this returns the effect that is given when the skill convert is cast on a player.

Special

If convert is an effect that cannot be given by use of a skill, and is supplied as such, or no match is found for a supplied string or int type, this function returns $effect[ none ].