Weapon hands

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Revision as of 10:18, 12 September 2010 by imported>PhilmASTErpLus (This function returns 3 for 3-handed weapons as of r8607.)
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Function Syntax

int weapon_hands(item check_me )

  • check_me is the item to check

Returns the number of hands required for a weapon. Everything else, including off-hand items, returns 0. Note that while weapons jokingly labeled as "3-handed" in KoL are actually 2-handed in reality, this function will return 3.

See Also

weapon_type()