Weapon hands
Revision as of 10:18, 12 September 2010 by imported>PhilmASTErpLus (This function returns 3 for 3-handed weapons as of r8607.)
needs(code_samples);
Function Syntax
int weapon_hands(item check_me )
- check_me is the item to check
Returns the number of hands required for a weapon. Everything else, including off-hand items, returns 0. Note that while weapons jokingly labeled as "3-handed" in KoL are actually 2-handed in reality, this function will return 3.