Difference between revisions of "Weapon type"
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special=Note this function returns $stat[Mysticality] for chefstaves (really, you shouldn't be relying on "attack with weapon" if you have one equipped).| | special=Note this function returns $stat[Mysticality] for chefstaves (really, you shouldn't be relying on "attack with weapon" if you have one equipped).| | ||
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− | {{RFI| | + | {{RFI|This page's info is based on the original description given years ago; is the function actually about stat requirements to equip, and not to-hit at all?}} |
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Revision as of 18:12, 6 March 2010
needs(code_samples);
Function Syntax
stat weapon_type(item check_me )
- check_me is the item to check
Returns the stat used to calculate to-hit percentage with check_me. If check_me is not a weapon, this function returns $stat[none].
See Also
Special
Note this function returns $stat[Mysticality] for chefstaves (really, you shouldn't be relying on "attack with weapon" if you have one equipped).
Attention KoLmafia Experts!
We need your help; some details of this function's operation are unknown or unclear.
The following specific question has been raised:
- This page's info is based on the original description given years ago; is the function actually about stat requirements to equip, and not to-hit at all?