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FunctionPage|
FunctionPage|
name={{#var:name}}|
name={{#var:name}}|
function_category=Datatype Conversions|


function1={{Function|
function1={{Function|
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return_type={{#var:return_type}}|
return_type={{#var:return_type}}|
return_also={{#var:return_also}}|
return_also={{#var:return_also}}|
parameter1= '''any''' {{pspan|anything}}|
parameter1={{Param|int|convert}}|
p1desc={{Pspan|anything}} is any data type that KoLmafia uses|
}}|
 
function2={{Function|
name={{#var:name}}|
aggregate={{#var:aggregate}}|
return_type={{#var:return_type}}|
return_also={{#var:return_also}}|
parameter1={{Param|float|convert}}|
}}|
 
function3={{Function|
name={{#var:name}}|
aggregate={{#var:aggregate}}|
return_type={{#var:return_type}}|
return_also={{#var:return_also}}|
parameter1={{Param|string|convert}}|
p1desc={{Pspan|convert}} is the int, float, or string to convert|
}}|
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function_description=Datatype behaviour:
function_description=Datatype behaviour:
* strings return false for anything except "true".
This function converts the supplied datatype to a boolean value.  For strings, this means that it will return false for everything except "true". For all other datatypes, it returns to_int(anything) != 0. More details:
* integers return true for anything except 0.
* floats return true for anything except -1.0 to 1.0 (not inclusive).
* locations return false.
* items return true.
* monsters return false.
* skills return true.
* effects return true.
* elements return false for [none] but true for everything else.
* slots return false for [hat] but true for everything else.
* stats return true.
* familiars return true.
* classes return false for [seal clubber] but true for everything else.|


needscode=yes|
* As indicated, integers return true for anything except 0, even negative values.
* floats return true for anything except -1.0 to 1.0 (not inclusive).  This is because to_int(float) truncates the float.
Note: The string is case insensitive.|


code1={{CodeSample|
title=Code Samples|
description=Following example shows basic to_boolean operations.|
code=
<syntaxhighlight>
string first, second, third, fourth;
int fifth, sixth;
first = "random stuff";
second = "true";
third = "tRuE";
fourth = "TRUE";
fifth = 5;
sixth = 0;
print(first+" gives "+to_boolean(first)+".", "blue");
print(second+" gives "+to_boolean(second)+".", "blue");
print(third+" gives "+to_boolean(third)+".", "blue");
print(fourth+" gives "+to_boolean(fourth)+".", "blue");
print(fifth+" gives "+to_boolean(fifth)+".", "blue");
print(sixth+" gives "+to_boolean(sixth)+".", "blue");
</syntaxhighlight>|
moreinfo=It gives the following output.
<pre>
random stuff gives false.
true gives true.
tRuE gives true.
TRUE gives true.
5 gives true.
0 gives false.
</pre>
}}|
see_also={{SeeAlso|to_int}}
}}
}}
[[Category:Datatype Conversions]]

Latest revision as of 14:18, 26 January 2015

Function Syntax

boolean to_boolean(int convert )

boolean to_boolean(float convert )

boolean to_boolean(string convert )

  • convert is the int, float, or string to convert

Datatype behaviour: This function converts the supplied datatype to a boolean value. For strings, this means that it will return false for everything except "true". For all other datatypes, it returns to_int(anything) != 0. More details:

  • As indicated, integers return true for anything except 0, even negative values.
  • floats return true for anything except -1.0 to 1.0 (not inclusive). This is because to_int(float) truncates the float.

Note: The string is case insensitive.

Code Samples

Following example shows basic to_boolean operations.

string first, second, third, fourth;
int fifth, sixth;

first = "random stuff";
second = "true";
third = "tRuE";
fourth = "TRUE";
fifth = 5;
sixth = 0;

print(first+" gives "+to_boolean(first)+".", "blue");
print(second+" gives "+to_boolean(second)+".", "blue");
print(third+" gives "+to_boolean(third)+".", "blue");
print(fourth+" gives "+to_boolean(fourth)+".", "blue");
print(fifth+" gives "+to_boolean(fifth)+".", "blue");
print(sixth+" gives "+to_boolean(sixth)+".", "blue");

It gives the following output.

random stuff gives false.
true gives true.
tRuE gives true.
TRUE gives true.
5 gives true.
0 gives false.

See Also

to_int()