Set auto attack: Difference between revisions

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imported>StDoodle
m argh, remove adventure()
imported>Bale
r17491 adds version with a string parameter
 
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return_also={{#var:return_also}}|
return_also={{#var:return_also}}|
parameter1={{Param|int|setting}}|
parameter1={{Param|int|setting}}|
p1desc={{Pspan|setting}} is the KoL attack code|
p1desc={{Pspan|setting}} is the KoL attack code:  0 for disabled, 1 for attack with weapon, a [http://kol.coldfront.net/thekolwiki/index.php/Skills_by_number skillID] number, or a macroID number preceeded by 99.|
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function_description=Sets your auto-attack. Possible values for {{pspan|setting}} are 0 for disabled, 1 for attack with weapon, a [http://kol.coldfront.net/thekolwiki/index.php/Skills_by_number skillID] number, or a macroID number preceeded by 99.|
function2={{Function|
name={{#var:name}}|
aggregate={{#var:aggregate}}|
return_type={{#var:return_type}}|
return_also={{#var:return_also}}|
parameter1={{Param|string|setting}}|
p1desc={{Pspan|setting}} is the attack expressed as a string: "attack", "steal", "pickpocket", "pick pockey" or the name of a skill.|
}}|
 
function_description=Sets your auto-attack to the {{Pspan|setting}}. |


needscode=yes|
needscode=yes|

Latest revision as of 20:44, 8 December 2016

needs(code_samples);

Function Syntax

void set_auto_attack(int setting )

  • setting is the KoL attack code: 0 for disabled, 1 for attack with weapon, a skillID number, or a macroID number preceeded by 99.

void set_auto_attack(string setting )

  • setting is the attack expressed as a string: "attack", "steal", "pickpocket", "pick pockey" or the name of a skill.

Sets your auto-attack to the setting.

CLI Equivalent

The CLI command "autoattack" functions similarly.

See Also

get_auto_attack()


Attention KoLmafia Experts!

We need your help; some details of this function's operation are unknown or unclear.

The following specific question has been raised:

  • Does the CLI command allow macro setting?