My name: Difference between revisions
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{{#vardefine:name|my_name}}{{#vardefine:return_type|string}}{{FunctionPage| | {{#vardefine:name|my_name}} | ||
{{#vardefine:return_type|string}} | |||
{{FunctionPage| | |||
name={{#var:name}}| | name={{#var:name}}| | ||
function_category=Your Character| | function_category=Your Character| |
Revision as of 21:24, 5 March 2010
Function Syntax
string my_name()
Returns the name of the logged-in character, all in lowercase.
Code Samples
This example imports different breakfast scripts depending on which character is running the script.
if (my_name() == "MyMain") {
import <MainBreakfast.ash>;
}
else if (my_name() == "MyMulti") {
import <MultiBreakfast.ash>;
}
Note that capitalization is not strictly adhered to (much as with the chat command "/whois" in game). The following two examples are functionally equivalent.
if (my_name() == "MyCharacter") {
//code
}
if (my_name() == "mycharacter") {
//code
}
See Also
Special
When not logged in, this function returns an empty string.