My name: Difference between revisions

From Kolmafia
Jump to navigation Jump to search
imported>StDoodle
mNo edit summary
imported>StDoodle
mNo edit summary
Line 1: Line 1:
{{#vardefine:name|my_name}}
{{
{{#vardefine:return_type|string}}
#vardefine:name|my_name}}{{
#vardefine:return_type|string}}{{


{{FunctionPage|
FunctionPage|
name={{#var:name}}|
name={{#var:name}}|
function_category=Your Character|
function_category=Your Character|

Revision as of 13:28, 8 March 2010

Function Syntax

string my_name()

Returns the name of the logged-in character, all in lowercase.

Code Samples

This example imports different breakfast scripts depending on which character is running the script.

if (my_name() == "MyMain") {
  import <MainBreakfast.ash>;
}
else if (my_name() == "MyMulti") {
  import <MultiBreakfast.ash>;
}

Note that capitalization is not strictly adhered to (much as with the chat command "/whois" in game). The following two examples are functionally equivalent.

if (my_name() == "MyCharacter") {
  //code
}
if (my_name() == "mycharacter") {
  //code
}

See Also

my_id()

Special

When not logged in, this function returns an empty string.