My name: Difference between revisions
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return_type={{#var:return_type}}| | return_type={{#var:return_type}}| | ||
return_also={{#var:return_also}}}}| | return_also={{#var:return_also}}}}| | ||
function_description=Returns the name of the logged-in character | function_description=Returns the name of the logged-in character.| | ||
code1={{CodeSample| | code1={{CodeSample| | ||
title=Code Samples| | title=Code Samples| |
Revision as of 18:39, 17 March 2010
Function Syntax
string my_name()
Returns the name of the logged-in character.
Code Samples
This example imports different breakfast scripts depending on which character is running the script.
if (my_name() == "MyMain") {
import <MainBreakfast.ash>;
}
else if (my_name() == "MyMulti") {
import <MultiBreakfast.ash>;
}
Note that capitalization is not strictly adhered to (much as with the chat command "/whois" in game). The following two examples are functionally equivalent.
if (my_name() == "MyCharacter") {
//some_code_here
}
if (my_name() == "mycharacter") {
//some_code_here
}
See Also
Special
When not logged in, this function returns an empty string.