Monster level adjustment: Difference between revisions
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Revision as of 15:11, 8 March 2010
Function Syntax
int monster_level_adjustment()
Returns the cumulative total of all monster level adjustments from equipment, effects and area modifiers.
Code Samples
Checks to see if you should use a level 20 sombrero over a volleyball for a monster of level 60.
boolean better_to_use_brero() {
int test = 60 + monster_level_adjustment();
if(test >= 85) {
return true;
}
return false;
}
See Also
Special
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