My class: Difference between revisions
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imported>Zarqon mNo edit summary |
imported>StDoodle mNo edit summary |
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{{DISPLAYTITLE:my_class()}} | |||
{{function| | |||
name=my_class| | |||
returns=class| | |||
}} | |||
This function returns the logged-in character's current class as a [[class]]. | This function returns the logged-in character's current class as a [[class]]. | ||
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</code> | </code> | ||
[[Category:Your Character | My class()]] | [[Category:Your Character | My class()]] | ||
When not logged in, this function returns $class[none]. | When not logged in, this function returns $class[none]. |
Revision as of 20:43, 22 February 2010
[[Data Types#{{{return_type}}}|{{{return_type}}}]] my_class()
This function returns the logged-in character's current class as a class.
As an example, the following code snippet decides how many big rocks to acquire based on the character's class:
int rocks = 1;
if (my_class() == $class[seal clubber] ||
my_class() == $class[turtle tamer] ||
my_class() == $class[disco bandit]) {
rocks = 2;
}
When not logged in, this function returns $class[none].