My inebriety: Difference between revisions
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imported>StDoodle m moved My inebriety() to My inebriety |
imported>StDoodle No edit summary |
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{{#vardefine:name|my_inebriety}} | |||
{{#vardefine:return_type|int}} | |||
{{FunctionPage| | |||
name={{#var:name}}| | |||
function_category=Your Character| | |||
function1={{Function| | |||
name={{#var:name}}| | |||
aggregate={{#var:aggregate}}| | |||
return_type={{#var:return_type}}| | |||
return_also={{#var:return_also}}| | |||
}}| | |||
function_description=Returns the logged-in character's current level of drunkenness.| | |||
< | code1={{CodeSample| | ||
title=Code Samples| | |||
description=Checking to see if your character is drunk:| | |||
code= | |||
<syntaxhighlight> | |||
</ | if (my_inebriety() > inebriety_limit()) abort("You are too plastered to continue."); | ||
</syntaxhighlight>}}| | |||
see_also={{SeeAlso|inebriety_limit}}| | |||
special=When not logged in, this function returns 0. | |||
}} | |||
When not logged in, this function returns 0. |
Revision as of 19:51, 28 February 2010
Function Syntax
int my_inebriety()
Returns the logged-in character's current level of drunkenness.
Code Samples
Checking to see if your character is drunk:
if (my_inebriety() > inebriety_limit()) abort("You are too plastered to continue.");
See Also
Special
When not logged in, this function returns 0.