Monster level adjustment: Difference between revisions
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imported>Grotfang m moved Monster level adjustment() to Monster level adjustment: Conformity |
imported>Grotfang No edit summary |
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{{#vardefine:name|monster_level_adjustment}} | |||
{{#vardefine:return_type|int}} | |||
{{FunctionPage| | |||
name={{#var:name}}| | |||
function_category=Your Character| | |||
function1={{Function| | |||
name={{#var:name}}| | |||
aggregate={{#var:aggregate}}| | |||
return_type={{#var:return_type}}| | |||
return_also={{#var:return_also}} | |||
}}| | |||
function_description=Returns the cumulative total of all monster level adjustments from equipment, effects and area modifiers.| | |||
</ | |||
code1={{CodeSample| | |||
title=Code Samples| | |||
description=Checks to see if you should use a level 20 sombrero for a monster of level 60.| | |||
code= | |||
<syntaxhighlight> | |||
boolean better_to_use_brero() { | |||
int test = 60 + monster_level_adjustment(); | |||
if(test >= 85) { | |||
return true; | |||
} | |||
return false; | |||
} | |||
</syntaxhighlight> | |||
}}| | |||
see_also={{SeeAlso|current_mcd|change_mcd}}| | |||
special=Return 0 when not logged in.| | |||
}} |
Revision as of 00:01, 1 March 2010
Function Syntax
int monster_level_adjustment()
Returns the cumulative total of all monster level adjustments from equipment, effects and area modifiers.
Code Samples
Checks to see if you should use a level 20 sombrero for a monster of level 60.
boolean better_to_use_brero() {
int test = 60 + monster_level_adjustment();
if(test >= 85) {
return true;
}
return false;
}
See Also
Special
Return 0 when not logged in.