Get related: Difference between revisions
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imported>Bale Add "pulverize" parameter in r9036 |
imported>Bale typo |
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* "zap" returns the zap group that the item is part of. The integer values in the map are meaningless in this case, and the item itself isn't included. | * "zap" returns the zap group that the item is part of. The integer values in the map are meaningless in this case, and the item itself isn't included. | ||
* "fold" returns the fold group that the item is part of. The integer is the position in the fold sequence (1..N), and the item itself IS included, so you can determine its position. | * "fold" returns the fold group that the item is part of. The integer is the position in the fold sequence (1..N), and the item itself IS included, so you can determine its position. | ||
* "pulverize" returns the average products of pulverizing one million of the given item. The scaling is needed to preserve accuracy for the elemental gems, which can be produced at rates as low as 1/ | * "pulverize" returns the average products of pulverizing one million of the given item. The scaling is needed to preserve accuracy for the elemental gems, which can be produced at rates as low as 1/1200.|}}| | ||
function_description=Retrieves some variable-length internal data that isn't readily readable via [[file_to_map|file_to_map()]].| | function_description=Retrieves some variable-length internal data that isn't readily readable via [[file_to_map|file_to_map()]].| | ||
Revision as of 06:09, 29 March 2011
Function Syntax
int [item] get_related(item doodad ,string type )
- doodad is the item to check.
- type is "zap" or "fold."
- "zap" returns the zap group that the item is part of. The integer values in the map are meaningless in this case, and the item itself isn't included.
- "fold" returns the fold group that the item is part of. The integer is the position in the fold sequence (1..N), and the item itself IS included, so you can determine its position.
- "pulverize" returns the average products of pulverizing one million of the given item. The scaling is needed to preserve accuracy for the elemental gems, which can be produced at rates as low as 1/1200.
Retrieves some variable-length internal data that isn't readily readable via file_to_map().
Simple Example
If you need black pepper, this will try to zap something into it.
if(item_amount($item[black pepper]) == 0)
// Here's the function! This will loop over every item that can be zapped into black pepper.
foreach thing in get_related($item[black pepper], "zap")
// It will now check if you have each thing that can zap into black pepper.
if(item_amount(thing)> 0) {
// zap the item and end the foreach loop.
cli_execute("zap "+thing);
break;
}
// Note: this simple example doesn't check your wand's state & is therefore not recommended for actual use.
Zap for stab bats!
This small program will try to zap something into a tiny plastic stab bat and send it to zarqon.
boolean stab_zap() {
int starting_stabbies = item_amount($item[tiny plastic stab bat]);
foreach doohicky in get_related($item[tiny plastic stab bat], "zap")
if(item_amount(doohicky) > 0) {
cli_execute("zap "+doohicky);
return item_amount($item[tiny plastic stab bat]) > starting_stabbies;
}
return false;
}
void main() {
if(stab_zap()) {
cli_execute("send 1 tiny plastic stab bat to zarqon | Something for your awesome bat collection!");
print("Sent a tiny plastic stab bat to zarqon.", "blue");
} else
print("Couldn't get a new tiny plastic stab bat today.", "olive");
}
See Also
Special
Specifying anything other than "zap" or "fold" for the second parameter will return an empty map.