KoLmafia Guide: Java Interface: Difference between revisions
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BOTTOM LINE: Now you know what my terminology means. | BOTTOM LINE: Now you know what my terminology means. | ||
Continue to: [[KoLmafia Guide: Stats-Checking|Lesson 3: Stats-Checking]] | |||
[[Category:KoLmafia Guide]] | [[Category:KoLmafia Guide]] |
Revision as of 23:51, 3 March 2010
LESSON TWO: THE KOL-MAFIA JAVA INTERFACE
This lesson is a quick one just to standardize my terminology. You dont have to remember all this. The ONLY goal is so you have an idea where I am referring to if I say "Click the Main MenuBar" for example.
Bring up the KolMafia main frame if minimized. I will refer to the following conventions when discussing various parts of it.
a) Main MenuBar - This appears at the top of the screen and has "General Tools People Travel Quests Scripts Window Help" categories. When you click on a category, various sub-categories appear as dropdowns.
b) Top Icons - These are the 20 or so icons at the top of the kolmafia screen. Clicking them generally takes you to various sub-frames for specific tasks.
c) Character Display - At the left hand side shows all your character information.
d) Top Tabs - These are "Adventure Graphical CLI Purchaces Gear Changer Skill Caster". These tabs are clickable to show different functionality.
e) StatusBar - When the ADVENTURE tab is active, this is the big horizontal bar in the middle of the frame that shows the status of the current or last action taken.
f) Bottom Tabs - In certain modes, other tabs are active and show different capabilities. When the Adventure tab is active, you will see bottom tabs showing "Overview Choice Advs HP/MP Usage Mood Setup Custom Combat".
BOTTOM LINE: Now you know what my terminology means.
Continue to: Lesson 3: Stats-Checking