Weapon type: Difference between revisions

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function_description=Returns the stat used to calculate to-hit percentage with {{pspan|check_me}}. If {{pspan|check_me}} is not a weapon, this function returns $stat[none].|
function_description=Returns the equip requirement stat for {{pspan|check_me}}. If {{pspan|check_me}} is not a weapon, this function returns $stat[none].|


needscode=yes|
needscode=yes|


see_also={{SeeAlso|weapon_hands}}|
see_also={{SeeAlso|weapon_hands}}|
special=Note this function returns $stat[Mysticality] for chefstaves (really, you shouldn't be relying on "attack with weapon" if you have one equipped).|
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{{RFI|This page's info is based on the original description given years ago; is the function actually about stat requirements to equip, and not to-hit at all?}}
{{RFI|This page's info is based on the original description given years ago; is the function actually about stat requirements to equip, and not to-hit at all?}}

Revision as of 18:57, 6 March 2010



needs(code_samples);

Function Syntax

stat weapon_type(item check_me )

  • check_me is the item to check

Returns the equip requirement stat for check_me. If check_me is not a weapon, this function returns $stat[none].

See Also

weapon_hands()


Attention KoLmafia Experts!

We need your help; some details of this function's operation are unknown or unclear.

The following specific question has been raised:

  • This page's info is based on the original description given years ago; is the function actually about stat requirements to equip, and not to-hit at all?