Tavern: Difference between revisions

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Created page with '{{ #vardefine:name|tavern}}{{ #vardefine:return_type|int}}{{ FunctionPage| name={{#var:name}}| function_category=Adventuring| function1={{Function| name={{#var:name}}| aggregat…'
 
imported>StDoodle
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see_also={{SeeAlso|chamber|entryway|guardians|hedgemaze}}
cli_equiv=The CLI command "tavern" functions similarly.|
cli_equiv=The CLI command "tavern" functions similarly.|
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Revision as of 16:14, 10 March 2010

needs(code_samples);

Function Syntax

int tavern()

Attempts to complete the level 3 tavern quest. Returns the number of squares visited.

See Also

chamber() | entryway() | guardians() | hedgemaze()

cli_equiv=The CLI command "tavern" functions similarly.

Special

The function will turn off the faucet, and will not attempt to find and / or fight the baron.


Attention KoLmafia Experts!

We need your help; some details of this function's operation are unknown or unclear.

The following specific question has been raised:

  • Is the info regarding the return value & ignoring the baron correct?