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imported>Grotfang mNo edit summary |
imported>Grotfang mNo edit summary |
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* strings return false for anything except "true". | * strings return false for anything except "true". | ||
* integers return true for anything except 0. | * integers return true for anything except 0. | ||
* floats return true for anything except -1.0 to 1.0. | * floats return true for anything except -1.0 to 1.0 (not inclusive). | ||
* locations return false. | * locations return false. | ||
* items return true. | * items return true. | ||
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needscode=yes| | needscode=yes| | ||
}} | }} |
Revision as of 00:53, 11 March 2010
needs(code_samples);
Function Syntax
boolean to_boolean( any anything)
- anything is any data type that KoLmafia uses
Datatype behaviour:
- strings return false for anything except "true".
- integers return true for anything except 0.
- floats return true for anything except -1.0 to 1.0 (not inclusive).
- locations return false.
- items return true.
- monsters return false.
- skills return true.
- effects return true.
- elements return false for [none] but true for everything else.
- slots return false for [hat] but true for everything else.
- stats return true.
- familiars return true.
- classes return false for [seal clubber] but true for everything else.