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special=If {{pspan|convert}} is an effect that cannot be given by use of a skill, and is supplied as such, or no match is found for a supplied string or int type, this function returns $effect[ none ].| | special=If {{pspan|convert}} is an effect that cannot be given by use of a skill, and is supplied as such, or no match is found for a supplied string or int type, this function returns $effect[ none ].| | ||
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[[Category:Datatype Conversions]] |
Revision as of 05:20, 22 May 2010
needs(code_samples);
Function Syntax
effect to_effect(int convert )
effect to_effect(string convert )
effect to_effect(skill convert )
- convert is the int, string or skill to convert
When supplied an int or string, returns the effect that corresponds to the specified parameter convert. When supplied a skill, this returns the effect that is given when the skill convert is cast on a player.
Special
If convert is an effect that cannot be given by use of a skill, and is supplied as such, or no match is found for a supplied string or int type, this function returns $effect[ none ].