My path: Difference between revisions
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imported>Fredg1 No edit summary |
imported>Fredg1 m see also: the 3 new path ID functions |
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see_also={{SeeAlso|my_sign|knoll_available|canadia_available|gnomads_available}}| | see_also={{SeeAlso|my_path_id|path_id_to_name|path_name_to_id|my_sign|knoll_available|canadia_available|gnomads_available}}| | ||
special=This function returns "None" when not logged in.| | special=This function returns "None" when not logged in.| | ||
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[[Category:Your Character]] | [[Category:Your Character]] |
Revision as of 21:53, 7 June 2020
Function Syntax
string my_path()
Returns the path your character chose upon ascension ("None" when in aftercore).
Code Samples
This prints all the affects of your moon sign.
if(my_path() == "Bees Hate You")
print("I'm doing a Bees Hate You run.");
else print("Bees do not hate me, thank goodness.");
See Also
my_path_id() | path_id_to_name() | path_name_to_id() | my_sign() | knoll_available() | canadia_available() | gnomads_available()
Special
This function returns "None" when not logged in.