Get ingredients

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needs(code_samples);

Function Syntax

int [item] get_ingredients(item parse_me )

  • parse_me is the creatable item to list the ingredients for

Returns a map keyed by item names with the values equal to the quantity of each ingredient required to make parse_me. Note that for multi-stage crafting (where you combine several items to get intermediate items, and then combine those for the final result), only the last stage of requirements is listed. This function will parse items that can be created through multi-use of items as well as "traditional" creation methods such as cooking, cocktailcrafting, and smithing.

Special

Returns an empty map for items that cannot be created.


Attention KoLmafia Experts!

We need your help; some details of this function's operation are unknown or unclear.

The following specific question has been raised:

  • Are there any creation types this function won't parse?