Hermit
needs(code_samples);
Function Syntax
boolean hermit(int qty ,item get )
- qty is the quantity to acquire
- get is the hermit item to trade for
Attempts to acquire qty amount of item get. Will adventure in the sewer, buying chewing gum on a string as needed. Reports success based on whether it acquired as many of item get as possible. If get is not a hermit item, this function will return true. This function will fail to return any value and abort completely if unable to buy the required chewing gum on a string.
CLI Equivalent
The CLI command "hermit" with the parameter "item" works similarly.
Attention KoLmafia Experts!
We need your help; some details of this function's operation are unknown or unclear.
The following specific questions have been raised:
- What does this function return if you attempt to grab more clovers than available (true if it gets as many as possible, or false)?
- What's the order of operations for chewing gum check vs. able to adventure check?
- What does out of adventures return?