Weapon type
needs(code_samples);
Function Syntax
stat weapon_type(item check_me )
- check_me is the item to check
Returns the stat used to calculate to-hit percentage with check_me. If check_me is not a weapon, this function returns $stat[none].
See Also
Special
Note this function returns $stat[Mysticality] for chefstaves (really, you shouldn't be relying on "attack with weapon" if you have one equipped).
Attention KoLmafia Experts!
We need your help; some details of this function's operation are unknown or unclear.
The following specific question has been raised:
- I could swear the other day this misreported $stat[Mysticality] for a few weapons that used to use Myst but no longer do; was this fixed, or am I just nuts?