Talk:My name
[1] mentions some possible issues with case sensitivity when using my_name as a string index to a map. That should be verified but, if true, the code examples might be better examples if they used lower case, i.e. if (my_name() == "fronobulax") instead of if (my_name == "Fronobulax") If both examples actually work then I would check the equality operator for case sensitivity, possibly update the wiki or file a Bug Report :-)
Looks like the == ignores case altogether, as shown by the following example: > ash print("heeheehee"=="HEEHEEHEE")
true
Also, this function does indeed return the player's username, converted to lowercase. Just confirmed that. I'd circumvent the whole map issue by just converting *everything* to lowercase, using the handy to_lower_case() function. =D Or, alternatively, although this uses more memory, loop over the elements in the map. So...
foreach i in map { if(i==my_name()) { // Do stuff here. break; } }
--Heeheehee 23:57, 17 March 2010 (UTC)