Jump chance
needs(code_samples);
Function Syntax
int [item] jump_chance()
int [item] jump_chance(monster m )
int [item] jump_chance(monster m ,int i )
int [item] jump_chance(monster m ,int i ,int ml )
int [item] jump_chance(location l )
Returns the chance of successfully getting the jump against the monster or in the location, optionally at a particular initiative value and monster level.