Jump chance

From Kolmafia
Revision as of 00:40, 4 December 2013 by imported>Bale (needscode=yes)
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needs(code_samples);

Function Syntax

int [item] jump_chance()

int [item] jump_chance(monster m )

int [item] jump_chance(monster m ,int i )

int [item] jump_chance(monster m ,int i ,int ml )

int [item] jump_chance(location l )

Returns the chance of successfully getting the jump against the monster or in the location, optionally at a particular initiative value and monster level.