Difference between revisions of "Damage reduction"
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imported>Grotfang m (moved Damage reduction() to Damage reduction: Conformity) |
imported>Grotfang (Conform to template) |
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− | + | {{#vardefine:name|damage_reduction}} | |
− | Returns the damage that is deducted | + | {{#vardefine:return_type|int}} |
− | + | ||
− | + | {{FunctionPage| | |
− | + | name={{#var:name}}| | |
+ | function_category=Your Character| | ||
+ | |||
+ | function1={{Function| | ||
+ | name={{#var:name}}| | ||
+ | aggregate={{#var:aggregate}}| | ||
+ | return_type={{#var:return_type}}| | ||
+ | return_also={{#var:return_also}} | ||
+ | }}| | ||
+ | |||
+ | function_description=Returns the damage that is deducted as a result of damage reduction effects.| | ||
+ | |||
+ | see_also={{SeeAlso|damage_absorption_percent|raw_damage_absorption}}| | ||
+ | special=Returns 0 when not logged in. | ||
+ | }} |
Revision as of 20:59, 28 February 2010
Function Syntax
int damage_reduction()
Returns the damage that is deducted as a result of damage reduction effects.
See Also
Special
Returns 0 when not logged in.