Difference between revisions of "Elemental resistance"

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imported>Grotfang
imported>Fredg1
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{{#vardefine:name|elemental_resistance}}
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{{
{{#vardefine:return_type|float}}
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#vardefine:name|elemental_resistance}}{{
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#vardefine:return_type|float}}{{
  
{{FunctionPage|
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FunctionPage|
 
name={{#var:name}}|
 
name={{#var:name}}|
function_category=Your Character|
 
  
 
function1={{Function|
 
function1={{Function|
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return_also={{#var:return_also}}|
 
return_also={{#var:return_also}}|
 
parameter1={{Param|element|}}|
 
parameter1={{Param|element|}}|
p1desc=The parameter of element is invoked using $element. Valid elements are hot ($element[hot]), cold, stench, spooky, sleaze.
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p1desc=The parameter of element is invoked using $element. Valid elements are hot ($element[hot]), cold, stench, spooky, sleaze, slime.
 
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code1={{CodeSample|
 
code1={{CodeSample|
 
title=Code Samples|
 
title=Code Samples|
description=Checks that you have a resistance greater than 20 for the element "hot".|
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description=Checks that your current hot resistance reduces damage by more than 20 percent.|
 
code=
 
code=
 
<syntaxhighlight>
 
<syntaxhighlight>
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}}|
 
}}|
  
special=When not logged in the function returns 0 (needs spading).
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special=When not logged in the function returns 0.0
 
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}}
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[[Category:Your Character]]

Latest revision as of 22:45, 12 June 2019

Function Syntax

float elemental_resistance(element )

  • The parameter of element is invoked using $element. Valid elements are hot ($element[hot]), cold, stench, spooky, sleaze, slime.

Returns your current resistance for a specified element in the form of a floating point integer.

Code Samples

Checks that your current hot resistance reduces damage by more than 20 percent.

boolean hot_check() {
   if(elemental_resistance($element[hot]) > 20) {
      return true;
   }
   return false;
}

Special

When not logged in the function returns 0.0