Difference between revisions of "In muscle sign"
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imported>ZammyWarrior |
imported>Zarqon (more links, consistent formatting, logged-out info) |
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− | + | [[boolean]] [[in_muscle_sign()]] | |
− | + | ||
+ | Returns ''true'' if your ascension sign is a muscle sign; otherwise, returns ''false''. | ||
+ | |||
+ | This example will import a mushroom-planting script if you are in a muscle sign: | ||
+ | |||
+ | <code> | ||
+ | if ([[in_muscle_sign()]]) { | ||
+ | [[import]] <Mushroom Script.ash>; | ||
+ | } | ||
+ | </code> | ||
[[Category:Your Character | In muscle sign()]] | [[Category:Your Character | In muscle sign()]] | ||
− | [[Category:Ash Functions |In muscle sign()]] | + | [[Category:Ash Functions | In muscle sign()]] |
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− | + | When not logged in, this function returns ''false''. | |
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Revision as of 14:25, 29 January 2009
Returns true if your ascension sign is a muscle sign; otherwise, returns false.
This example will import a mushroom-planting script if you are in a muscle sign:
if (in_muscle_sign()) {
import <Mushroom Script.ash>;
}
When not logged in, this function returns false.