Difference between revisions of "Jump chance"

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imported>Bale
(needscode=yes)
imported>Eliteofdelete
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function_description=Returns the chance of successfully getting the jump against the monster or in the location, optionally at a particular initiative value and monster level.|
 
function_description=Returns the chance of successfully getting the jump against the monster or in the location, optionally at a particular initiative value and monster level.|
  
needscode=yes|
+
code1={{CodeSample|
 +
title=Code Samples|
 +
description=|
 +
code=
 +
<syntaxhighlight>
 +
void location_jump (location place) {
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  print(""+place+" has the following enemies that you might get the jump on:", "purple");
 +
  foreach mob, freq in appearance_rates(place) //Appearance rates is used to weed out bosses/one time specials/etc
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      if (freq > 0)
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        print("The jump chance you have against "+mob+" is "+jump_chance(mob)+"%.", "blue");
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}
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location_jump($location[The Black Forest]);
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</syntaxhighlight>|
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moreinfo= For more information on jump opponents visit KoL Wiki's [http://kol.coldfront.net/thekolwiki/index.php/Talk:Combat_Initiative Combat Initiative]
 +
}}|
  
 
}}
 
}}

Revision as of 14:37, 17 January 2015

Function Syntax

int [item] jump_chance()

int [item] jump_chance(monster m )

int [item] jump_chance(monster m ,int i )

int [item] jump_chance(monster m ,int i ,int ml )

int [item] jump_chance(location l )

Returns the chance of successfully getting the jump against the monster or in the location, optionally at a particular initiative value and monster level.

Code Samples

void location_jump (location place) {
   print(""+place+" has the following enemies that you might get the jump on:", "purple");
   foreach mob, freq in appearance_rates(place) //Appearance rates is used to weed out bosses/one time specials/etc
      if (freq > 0) 
         print("The jump chance you have against "+mob+" is "+jump_chance(mob)+"%.", "blue");
      
}
location_jump($location[The Black Forest]);

For more information on jump opponents visit KoL Wiki's Combat Initiative