Difference between revisions of "Monster level adjustment"
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imported>Grotfang m (moved Monster level adjustment() to Monster level adjustment: Conformity) |
imported>Grotfang |
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− | + | {{#vardefine:name|monster_level_adjustment}} | |
+ | {{#vardefine:return_type|int}} | ||
− | + | {{FunctionPage| | |
+ | name={{#var:name}}| | ||
+ | function_category=Your Character| | ||
− | + | function1={{Function| | |
− | + | name={{#var:name}}| | |
− | + | aggregate={{#var:aggregate}}| | |
− | + | return_type={{#var:return_type}}| | |
− | + | return_also={{#var:return_also}} | |
− | + | }}| | |
− | + | ||
− | + | function_description=Returns the cumulative total of all monster level adjustments from equipment, effects and area modifiers.| | |
− | </ | + | |
+ | code1={{CodeSample| | ||
+ | title=Code Samples| | ||
+ | description=Checks to see if you should use a level 20 sombrero for a monster of level 60.| | ||
+ | code= | ||
+ | <syntaxhighlight> | ||
+ | boolean better_to_use_brero() { | ||
+ | int test = 60 + monster_level_adjustment(); | ||
+ | if(test >= 85) { | ||
+ | return true; | ||
+ | } | ||
+ | return false; | ||
+ | } | ||
+ | </syntaxhighlight> | ||
+ | }}| | ||
+ | |||
+ | see_also={{SeeAlso|current_mcd|change_mcd}}| | ||
+ | special=Return 0 when not logged in.| | ||
+ | }} |
Revision as of 00:01, 1 March 2010
Function Syntax
int monster_level_adjustment()
Returns the cumulative total of all monster level adjustments from equipment, effects and area modifiers.
Code Samples
Checks to see if you should use a level 20 sombrero for a monster of level 60.
boolean better_to_use_brero() {
int test = 60 + monster_level_adjustment();
if(test >= 85) {
return true;
}
return false;
}
See Also
Special
Return 0 when not logged in.