Talk:Auto-stops

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Revision as of 23:15, 3 July 2010 by imported>Heeheehee (Resigned.)
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heeheehee, I know that A Fledgling Pirate Is You! will automatically use the three items, but is it an auto-stop? Those are different things. I admit that I only use a single adventure when I have the items so I never gave it a chance to auto-stop, but I always thought it would adventure as many times as I asked it to do so. (No reason it should since any player knows not to do that...) Has it actually auto-stopped for you? --Bale 00:51, 3 July 2010 (UTC)

I almost posted the same thing earlier, but then I had to take a call. If you're sure, leave it, but like Bale I've never tried to auto-adv. at that point. If not, we should figure out a good place to put such auto-use info. --StDoodle (#1059825) 01:08, 3 July 2010 (UTC)

Yeah, uh, looking at the code, turns out that it isn't. My bad. On the other hand, currently missing are: History is Fun!, The Manor in Which You're Accustomed, Drawn Onward, Mr. Alarm, We'll All Be Flat, This Adventure Bites, Granny, Does Your Dogfish Bite?, I Just Wanna Fly and Me Just Want Fly, and Let's Make a Deal!. I'm not sure if the code's saying that semirares and BM adventures cause an auto-stop, as the section's called "SPECIAL_ENCOUNTERS". --Heeheehee 02:47, 3 July 2010 (UTC)

Edit: Apparently, BM adventures lead to an auto-stop, semirares do not. --Heeheehee 02:49, 3 July 2010 (UTC)
All Bad Moon adventures are auto-stops? Awesome! I'll add that. I'll add the rest of what you found also. (Though History is Fun! is already included since that's a sub-adventure of Take a look it's in a book.) Thanks a lot! --Bale 05:04, 3 July 2010 (UTC)
Also, Under the Knife is the only one of these that checks for a preference (namely, "choiceAdventure21") to determine whether to autostop or not. Adding that as well. --Heeheehee 23:15, 3 July 2010 (UTC) (was me, oops. =P)