Difference between revisions of "To skill"

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imported>StDoodle
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imported>StDoodle
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'''[[skill]] to_skill([[effect]] effectname)'''
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{{
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#vardefine:name|to_skill}}{{
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#vardefine:return_type|skill}}{{
  
Converts an effect into a skill.
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FunctionPage|
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name={{#var:name}}|
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function_category=Datatype Conversions|
  
An example of to_skill is used at [[use_skill()]]
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function1={{Function|
{{Format}}
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name={{#var:name}}|
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aggregate={{#var:aggregate}}|
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return_type={{#var:return_type}}|
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return_also={{#var:return_also}}|
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parameter1={{Param|effect|check_me}}|
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p1desc={{Pspan|check_me}} is the effect to check|
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}}|
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function_description=Returns the skill that, when cast on a player, gives them the effect {{pspan|check_me}}. If {{pspan|check_me}} cannot be given by use of a skill, this function returns $skill[none].|
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needscode=yes|
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}}

Revision as of 01:56, 11 March 2010

needs(code_samples);

Function Syntax

skill to_skill(effect check_me )

  • check_me is the effect to check

Returns the skill that, when cast on a player, gives them the effect check_me. If check_me cannot be given by use of a skill, this function returns $skill[none].