Difference between revisions of "Turns played"
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imported>Eliteofdelete |
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<p>This exactly duplicates the function [[my_turncount|my_turncount()]]. Indications are that it was added as part at attempt to support semirare counters, but nothing ever came of it. Oops. <span class="plainlinks">[http://kolmafia.us/showthread.php?4061 Discussion here]</span>.| | <p>This exactly duplicates the function [[my_turncount|my_turncount()]]. Indications are that it was added as part at attempt to support semirare counters, but nothing ever came of it. Oops. <span class="plainlinks">[http://kolmafia.us/showthread.php?4061 Discussion here]</span>.| | ||
− | + | code1={{CodeSample| | |
+ | title=Code Samples| | ||
+ | description=The following example is a function that saves relevant ascension info into a text file called "Ascension History" located in Data. It should be called after, and only after, the Naughty Sorc was defeated.| | ||
+ | code= | ||
+ | <syntaxhighlight> | ||
+ | void ascension_tracker() { | ||
+ | if (get_property("questL13Final") == "finished") { | ||
+ | string[int] info; | ||
+ | string class2; | ||
+ | if (my_class() == $class[Accordion Thief]) | ||
+ | class2 = "an Accordion Thief"; | ||
+ | else | ||
+ | class2 = "a "+my_class()+""; | ||
+ | file_to_map("Ascension History.txt", info); | ||
+ | string ascension_tracker = ""+my_name()+" completed a "+my_turncount()+" adventure ascension in "+my_daycount()+" days as "+class2+" with path "+my_path()+" on "+now_to_string("MM/dd/yyyy")+"."; | ||
+ | print(ascension_track, "green"); | ||
+ | info [count(info)] = eod_ascension_tracker; | ||
+ | map_to_file(info, "Ascension History.txt", false); | ||
+ | } | ||
+ | } | ||
+ | //Insert Code to kill Naughty Sorc, or kill her by hand | ||
+ | //Call ascension_tracker | ||
+ | ascension_tracker(); | ||
+ | </syntaxhighlight>| | ||
+ | |||
+ | }}| | ||
see_also={{SeeAlso|my_turncount}}| | see_also={{SeeAlso|my_turncount}}| |
Revision as of 22:58, 21 January 2015
Function Syntax
int turns_played()
This function returns the total number of adventures used thus far by the logged-in character during the current ascension.
This exactly duplicates the function my_turncount(). Indications are that it was added as part at attempt to support semirare counters, but nothing ever came of it. Oops. Discussion here.
Code Samples
The following example is a function that saves relevant ascension info into a text file called "Ascension History" located in Data. It should be called after, and only after, the Naughty Sorc was defeated.
void ascension_tracker() {
if (get_property("questL13Final") == "finished") {
string[int] info;
string class2;
if (my_class() == $class[Accordion Thief])
class2 = "an Accordion Thief";
else
class2 = "a "+my_class()+"";
file_to_map("Ascension History.txt", info);
string ascension_tracker = ""+my_name()+" completed a "+my_turncount()+" adventure ascension in "+my_daycount()+" days as "+class2+" with path "+my_path()+" on "+now_to_string("MM/dd/yyyy")+".";
print(ascension_track, "green");
info [count(info)] = eod_ascension_tracker;
map_to_file(info, "Ascension History.txt", false);
}
}
//Insert Code to kill Naughty Sorc, or kill her by hand
//Call ascension_tracker
ascension_tracker();
See Also
Special
When not logged in, this function returns 0.