Weapon type: Difference between revisions
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imported>StDoodle mNo edit summary |
imported>PhilmASTErpLus A few tests (Gnollish pie server, eggbeater, etc) tell me that weapons without stat requirements still yield stats based on their type (melee/ranged/mysticality weapon) |
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{{#vardefine:name|weapon_type}} | {{ | ||
{{#vardefine:return_type|stat}} | #vardefine:name|weapon_type}}{{ | ||
#vardefine:return_type|stat}}{{ | |||
FunctionPage| | |||
name={{#var:name}}| | name={{#var:name}}| | ||
function1={{Function| | function1={{Function| | ||
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}}| | }}| | ||
function_description=Returns the equip requirement stat for {{pspan|check_me}}. If {{pspan|check_me}} is not a weapon, this function returns $stat[none].| | function_description=Returns the equip requirement stat for {{pspan|check_me}}, even if the weapon does not have any stat requirements. If {{pspan|check_me}} is not a weapon, this function returns $stat[none].| | ||
needscode=yes| | needscode=yes| | ||
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see_also={{SeeAlso|weapon_hands}}| | see_also={{SeeAlso|weapon_hands}}| | ||
}} | }} | ||
[[Category:Equipment]] |