Stat: Difference between revisions

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imported>Zarqon
 
imported>Aventuristo
Add to Data Types category
 
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#REDIRECT [[Datatype_Constants#.24stat.5Bconstant.5D]]
{{DISPLAYTITLE:stat}}
 
Data type which represents a player's stats.  Besides $stat[ none ], there are
six possible values for this datatype (the last three are for referencing sub-stats).
 
* muscle
* mysticality
* moxie
* submuscle
* submysticality
* submoxie
 
==Related Functions==
 
{{Flink|int|buffed_hit_stat}}
{{Flink|stat|current_hit_stat}}
{{Flink|int|my_basestat|stat}}
{{Flink|int|my_buffedstat|stat}}
{{Flink|stat|my_primestat}}
{{Flink|void|refresh_status}}
{{Flink|stat|stat_bonus_today}}
{{Flink|stat|stat_bonus_tomorrow}}
{{Flink|stat|stat_modifier|effect|string}}
{{Flink|stat|to_stat|string}}
{{Flink|stat|weapon_type|item}}
 
==Proxy Record Fields==
 
stat has no proxy record fields.
 
[[Category:Scripting]] [[Category:Data Types]]

Latest revision as of 00:50, 30 September 2017


Data type which represents a player's stats. Besides $stat[ none ], there are six possible values for this datatype (the last three are for referencing sub-stats).

  • muscle
  • mysticality
  • moxie
  • submuscle
  • submysticality
  • submoxie

Related Functions

int buffed_hit_stat()

stat current_hit_stat()

int my_basestat( stat )

int my_buffedstat( stat )

stat my_primestat()

void refresh_status()

stat stat_bonus_today()

stat stat_bonus_tomorrow()

stat stat_modifier( effect, string )

stat to_stat( string )

stat weapon_type( item )


Proxy Record Fields

stat has no proxy record fields.