Weapon hands: Difference between revisions
Jump to navigation
Jump to search
imported>StDoodle Created page with '{{#vardefine:name|weapon_hands}} {{#vardefine:return_type|int}} {{FunctionPage| name={{#var:name}}| function_category=| function1={{Function| name={{#var:name}}| aggregate={{#v…' |
imported>PhilmASTErpLus This function returns 3 for 3-handed weapons as of r8607. |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{#vardefine:name|weapon_hands}} | {{ | ||
{{#vardefine:return_type|int}} | #vardefine:name|weapon_hands}}{{ | ||
#vardefine:return_type|int}}{{ | |||
FunctionPage| | |||
name={{#var:name}}| | name={{#var:name}}| | ||
function1={{Function| | function1={{Function| | ||
Line 15: | Line 15: | ||
}}| | }}| | ||
function_description=Returns the number of hands required for a weapon. Everything else, including off-hand items, returns 0. Note that weapons jokingly labeled as "3-handed" in KoL are actually 2-handed in reality, | function_description=Returns the number of hands required for a weapon. Everything else, including off-hand items, returns 0. Note that while weapons jokingly labeled as "3-handed" in KoL are actually 2-handed in reality, this function will return 3.| | ||
needscode=yes| | needscode=yes| | ||
Line 21: | Line 21: | ||
see_also={{SeeAlso|weapon_type}}| | see_also={{SeeAlso|weapon_type}}| | ||
}} | }} | ||
[[Category:Equipment]] |
Latest revision as of 10:18, 12 September 2010
needs(code_samples);
Function Syntax
int weapon_hands(item check_me )
- check_me is the item to check
Returns the number of hands required for a weapon. Everything else, including off-hand items, returns 0. Note that while weapons jokingly labeled as "3-handed" in KoL are actually 2-handed in reality, this function will return 3.