Weapon hands: Difference between revisions

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imported>Bale
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imported>PhilmASTErpLus
This function returns 3 for 3-handed weapons as of r8607.
 
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function_description=Returns the number of hands required for a weapon. Everything else, including off-hand items, returns 0. Note that weapons jokingly labeled as "3-handed" in KoL are actually 2-handed in reality, and will thus return 2.|
function_description=Returns the number of hands required for a weapon. Everything else, including off-hand items, returns 0. Note that while weapons jokingly labeled as "3-handed" in KoL are actually 2-handed in reality, this function will return 3.|


needscode=yes|
needscode=yes|

Latest revision as of 10:18, 12 September 2010

needs(code_samples);

Function Syntax

int weapon_hands(item check_me )

  • check_me is the item to check

Returns the number of hands required for a weapon. Everything else, including off-hand items, returns 0. Note that while weapons jokingly labeled as "3-handed" in KoL are actually 2-handed in reality, this function will return 3.

See Also

weapon_type()