Miscellaneous Functions: Difference between revisions

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== SVN Functions ==
== SVN Functions ==
''There is a full page containing information on how KoLmafia handles [[SVN for Scripts]]''.
''There is much addition information in the [[SVN for Scripts Primer]]''.
{{Flink|boolean|svn_exists|string|desc=Returns the current local day in ISO format.}}
{{Flink|boolean|svn_exists|string|desc=Returns the current local day in ISO format.}}
{{Flink|boolean|svn_at_head|string|desc=Returns the current local day in ISO format.}}
{{Flink|boolean|svn_at_head|string|desc=Returns the current local day in ISO format.}}

Revision as of 09:07, 11 November 2014

Chat Functions

void chat_clan( string )

void chat_clan( string, string )

Sends a message to clan chat.

void chat_macro( string )

Submits a chat macro to KoL.

void chat_notify( string, string )

Sends a notification to the player's own chat.

void chat_private( string, string )

Sends a private message to another player.

boolean is_online( string )

Check to see if a player is online.

boolean [string] who_clan()

Returns a list of whom is in your clan and if they are in chat.

boolean can_faxbot( monster )

Check to see if a monster can be faxed.

boolean faxbot( monster )

Attempts to receive a fax of a given monster.


Debugging Functions

void disable( string )

Disables the specified function.

void enable( string )

Enables the specified function.

buffer load_html( string )

Works like visit_url(), but for debugging.

string make_url( string, boolean, boolean )

Crafts the URL to visit.


Map Management Functions

Note: Information about maps (including creating, assigning, and removing keys, can be found at Map Data Structures.

boolean file_to_map( string, aggregate )

Loads a map from a tab-delimited text file.

boolean map_to_file( aggregate, string )

Saves a map to a tab-delimited text file.

int count( aggregate )

Returns the number of defined keys for the specified aggregate.

void clear( aggregate )

Removes all keys from the specified aggregate.


Time Functions

string format_date_time( string, string, string )

Reformats dates.

int gameday_to_int()

Returns the current KoL date as an integer.

string gameday_to_string()

Returns the current KoL date as a string.

int gametime_to_int()

Returns the current KoL time in ms as an integer.

string now_to_string( string )

Returns current local time/date in SimpleDateFormat format.

string time_to_string()

Returns the current local time in HH:mm:ss z format.

string today_to_string()

Returns the current local day in ISO format.


SVN Functions

There is much addition information in the SVN for Scripts Primer.

boolean svn_exists( string )

Returns the current local day in ISO format.

boolean svn_at_head( string )

Returns the current local day in ISO format.

record svn_info( string )

Returns the current local day in ISO format.


User Interaction

void print( string, [string] )

Prints to CLI and status line of Adventuring window, optionally in a specified color.

void print_html( string )

Prints to CLI, parsing any included html.

void logprint( string )

Prints to the session log.

void wait( int )

void waitq( int )

Sleeps for the specified number of seconds.

boolean user_confirm( string )

Allows user input in Y/N format.


Other Functions

void abort( [string] )

Aborts the current script with an optional message.

boolean cli_execute( string )

Executes the given command as if it were entered into the CLI.

string get_property( string )

Gets a global or user preference as appropriate.

void set_property( string, string )

Sets a global or user preference as appropriate.

void batch_open()

Used to mark the beginning of a block of functions to operate in batch mode (see page for batch_close() for details).

boolean batch_close()

Used to mark the end of a block of functions to operate in batch mode (see page for details).

int get_revision()

Returns the current KoLmafia revision number.

string get_version()

Returns the most recent KoLmafia version.

string get_player_id( string )

Returns the user id number of a given player.


Additional functions that are considered not really to be ash functions are available in Misc ASH Features