Numeric modifier: Difference between revisions
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imported>StDoodle mNo edit summary |
imported>Heeheehee m You forgot to replace some stuff. |
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parameter1={{Param|familiar|buddy}}| | parameter1={{Param|familiar|buddy}}| | ||
parameter2={{Param|string|check_me}}| | parameter2={{Param|string|check_me}}| | ||
parameter3={{Param|int| | parameter3={{Param|int|weight}}| | ||
parameter4={{Param|item| | parameter4={{Param|item|equipment}}| | ||
p1desc={{Pspan|buddy}} is the familiar to check| | p1desc={{Pspan|buddy}} is the familiar to check| | ||
p2desc={{Pspan|check_me}} is the modifier to check| | p2desc={{Pspan|check_me}} is the modifier to check| |
Revision as of 01:11, 19 March 2010
needs(code_samples);
Function Syntax
float numeric_modifier(string modifier_name )
float numeric_modifier(string check_me ,string modifier_name )
float numeric_modifier(item check_me ,string modifier_name )
float numeric_modifier(effect check_me ,string modifier_name )
float numeric_modifier(skill check_me ,string modifier_name )
- check_me is the string, item, effect or skill to check
- modifier_name is the modifier to check
Returns your current modifier total for modifier_name, or the amount of modification from check_me if specified.
Special Syntax for Familiars
float numeric_modifier(familiar buddy ,string check_me ,int weight ,item equipment )
- buddy is the familiar to check
- check_me is the modifier to check
- weight is the familiar's weight (buffed, not including equipment)
- equipment is the familiar's equipment
Returns the familiar's effect on this modifier (for instance, a baby gravy fairy would return some positive float for "Item Drops").
CLI Equivalent
The CLI command "modtrace" gives access to the same information when the correct parameters are specified.