Can equip: Difference between revisions
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function_description=Returns true if, based on your current stats, you are capable of equipping {{pspan|check_me}} on your character, false if you cannot. Note that this function doesn't check for whether or not you actually have the item; just whether you're capable of equipping it. | | function_description=Returns true if, based on your current stats, you are capable of equipping {{pspan|check_me}} on your character, false if you cannot. Note that this function doesn't check for whether or not you actually have the item; just whether you're capable of equipping it. | | ||
code1={{CodeSample| | |||
title=Code Sample| | |||
description=Check to see if the character can equip a Hippo Poncho.| | |||
code= | |||
<syntaxhighlight> | |||
if(!have_skill($skill[torso awaregness])) | |||
print("Cannot equip a shirt if you don't know how to find your own torso!"); | |||
if(can_equip($item[hippo poncho])) | |||
print("You're sexy enough to wear a hippo poncho.", "green"); | |||
else print("You're not sexy enough to wear a hippo poncho.", "red"); | |||
</syntaxhighlight> | |||
}}| | |||
see_also={{SeeAlso|have_equipped}}| | see_also={{SeeAlso|have_equipped}}| |
Revision as of 09:26, 10 March 2010
Function Syntax
boolean can_equip(item check_me )
- check_me is the item to check
Returns true if, based on your current stats, you are capable of equipping check_me on your character, false if you cannot. Note that this function doesn't check for whether or not you actually have the item; just whether you're capable of equipping it.
Code Sample
Check to see if the character can equip a Hippo Poncho.
if(!have_skill($skill[torso awaregness]))
print("Cannot equip a shirt if you don't know how to find your own torso!");
if(can_equip($item[hippo poncho]))
print("You're sexy enough to wear a hippo poncho.", "green");
else print("You're not sexy enough to wear a hippo poncho.", "red");
See Also
Special
Note that this only checks for stat requirements to equip an item, so, for example, checking for a chefstaff will return true if you meet the stat requirements to equip it, even if you don't have Spirit of Rigatoni or a sauce glove. (Similarly, Torso Awareness isn't checked for shirts.)
Attention KoLmafia Experts!
We need your help; some details of this function's operation are unknown or unclear.
The following specific question has been raised:
- Is my note regarding "stat requirements only" correct, or are some other situations checked for?