In-combat Consulting
This is probably where someone could post useful tips.
INFO HERE PLOX.
string attack()
string runaway()
string use_skill( [int], skill )
Will loop the specified number of times using the specified skill, never reconsulting the script until the loop is complete.
string throw_items( item, [item] )
Returns a string containing the html response from sending the appropriate url request for the associated action while in battle.
element monster_attack_element()
Returns the element that the monster attacks with.
monster_defense_element [[{{{2}}}|{{{2}}}()]]
Returns the element that the monster defends against.
int monster_attack()
int monster_hp()
Returns the specified (current?) stat of the monster.
string get_css_action( int )
Returns the specified line from the CCS section appropriate for the monster currently being fought. [1]
boolean will_usually_miss()
boolean will_usually_dodge()
Returns if you will normally miss or be missed in battle.