Numeric modifier
Function Syntax
float numeric_modifier(string modifier_name )
float numeric_modifier(string check_me ,string modifier_name )
float numeric_modifier(item check_me ,string modifier_name )
float numeric_modifier(effect check_me ,string modifier_name )
float numeric_modifier(skill check_me ,string modifier_name )
- check_me is the string, item, effect or skill to check
- modifier_name is the modifier to check
Returns your current modifier total for modifier_name, or the amount of modification from check_me if specified.
float numeric_modifier(familiar buddy ,string check_me ,int integer ,item some_item )
- buddy is the familiar to check
- check_me is the modifier to check
- integer is ???
- some_item is ???
I have no idea how this version of numeric_modifier() works; please help.
CLI Equivalent
The CLI command "modtrace" gives access to the same information when the correct parameters are specified.
Attention KoLmafia Experts!
We need your help; some details of this function's operation are unknown or unclear.
The following specific question has been raised:
- Help! I have no idea how the familiar version works!