Numeric modifier
needs(code_samples);
Function Syntax
float numeric_modifier(string modifier_name )
float numeric_modifier(string check_me ,string modifier_name )
float numeric_modifier(item check_me ,string modifier_name )
float numeric_modifier(effect check_me ,string modifier_name )
float numeric_modifier(skill check_me ,string modifier_name )
- check_me is the string, item, effect or skill to check
- modifier_name is the modifier to check
Returns your current modifier total for modifier_name, or the amount of modification from check_me if specified.
float numeric_modifier(familiar buddy ,string check_me ,int integer ,item some_item )
- buddy is the familiar to check
- check_me is the modifier to check
- integer is the familiar's weight (buffed, not including equipment)
- some_item is the familiar's equipment
Returns the familiar's effect on this modifier (for instance, a baby gravy fairy would return some positive float for "Item Drops").
CLI Equivalent
The CLI command "modtrace" gives access to the same information when the correct parameters are specified.