Difference between revisions of "Closet amount"

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imported>StDoodle
m
imported>Heeheehee
m (Some documentation and slight modifications to code.)
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code=
 
code=
 
<syntaxhighlight>
 
<syntaxhighlight>
if ((item_amount($item[filthy lucre]) + display_amount($item[filthy lucre]) + closet_amount($item[filthy lucre])) >= 200)
+
item coin = $item[filthy lucre];
  print( "Go get olfaction!" ); else print( "Keep going, you need more lucre!" );
+
// Just to save some space later on.
 +
if(!have_skill($skill[transcendent olfaction]) {
 +
// This code will only fire if you don't have Olfaction yet.
 +
  if ((item_amount(coin) + display_amount(coin) + closet_amount(coin)) >= 200)
 +
      print( "Go get olfaction!" );
 +
  else print( "Keep going, you need more lucre!" );
 +
}
 
</syntaxhighlight>
 
</syntaxhighlight>
 
}}|
 
}}|

Revision as of 03:17, 28 March 2010

Function Syntax

int closet_amount(item it )

  • it is the item to check

Returns the amount of a given item that is contained in your closet.

Sample Code

Checks if you have enough filthy lucre for Olfaction

item coin = $item[filthy lucre];
// Just to save some space later on.
if(!have_skill($skill[transcendent olfaction]) {
// This code will only fire if you don't have Olfaction yet.
   if ((item_amount(coin) + display_amount(coin) + closet_amount(coin)) >= 200)
      print( "Go get olfaction!" );
   else print( "Keep going, you need more lucre!" );
}

See Also

display_amount() | equipped_amount() | item_amount() | shop_amount() | stash_amount() | storage_amount()

Special

Returns 0 when not logged in.