Combat rate modifier

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Function Syntax

float combat_rate_modifier()

Returns the current percentage change on combat frequency including equipment and effects.

Code Samples

Checks that your combat frequency modifier is positive (for example, before adventuring in the Purple Light District).

boolean is_combat_positive() {
   if(combat_rate_modifier() > 0) {
      return true;
   }
   return false;
}

This is functionally equivalent to doing numeric_modifier("Combat Rate")

See Also

appearance_rates()

Special

Returns 0.0 when not logged in.