Difference between revisions of "Equipped amount"

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imported>StDoodle
m
imported>Heeheehee
m (Made the code sample more accurate. And documented!)
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code=
 
code=
 
<syntaxhighlight>
 
<syntaxhighlight>
if (equipped_amount($item[sword behind inappropriate prepositions]) == 1)
+
if (equipped_amount($item[sword behind inappropriate prepositions]) == 1 && have_effect($effect[Wanged]) == 0)
 +
// Sword doesn't fire if you have this particular effect.
 
   abort("You aren't safe to chat!");
 
   abort("You aren't safe to chat!");
 
</syntaxhighlight>
 
</syntaxhighlight>

Revision as of 03:20, 28 March 2010

Function Syntax

int equipped_amount(item it )

  • it is the item that will be checked for among your worn gear.

Returns the amount of a given item currently equipped on your character.

Code Sample

Checks if you're safe to chat.

if (equipped_amount($item[sword behind inappropriate prepositions]) == 1 && have_effect($effect[Wanged]) == 0)
// Sword doesn't fire if you have this particular effect.
   abort("You aren't safe to chat!");

See Also

closet_amount() | display_amount() | item_amount() | shop_amount() | stash_amount() | storage_amount()