Difference between revisions of "Hippy store available"

From Kolmafia
Jump to navigation Jump to search
imported>StDoodle
m
imported>Eliteofdelete
 
(One intermediate revision by one other user not shown)
Line 5: Line 5:
 
FunctionPage|
 
FunctionPage|
 
name={{#var:name}}|
 
name={{#var:name}}|
function_category=Your Character|
 
  
 
function1={{Function|
 
function1={{Function|
Line 14: Line 13:
 
function_description=This function returns true if the logged-in character has unlocked the hippy store. Otherwise, it returns false. Note: technically, this function checks for the hippy store + island access; it never checks to see if you have the outfit; it does switch to reporting false between starting the level 12 quest & completing the orchard sub-quest (if done).|
 
function_description=This function returns true if the logged-in character has unlocked the hippy store. Otherwise, it returns false. Note: technically, this function checks for the hippy store + island access; it never checks to see if you have the outfit; it does switch to reporting false between starting the level 12 quest & completing the orchard sub-quest (if done).|
  
needscode=yes|
+
code1={{CodeSample|
 +
title=Code Samples|
 +
description=The example informs you if the hippy store is unlocked and if you meet the requirements to purchase from it.|
 +
code=
 +
<syntaxhighlight>
 +
if (hippy_store_available()) {
 +
  print("You can access the hippy store!", "green");
 +
  if (get_property("sidequestOrchardCompleted") != "hippy" && get_property("sidequestOrchardCompleted") != "frat") {
 +
      if (have_outfit("Filthy Hippy Disguise"))
 +
        print("You must use your filthy hippy disguise in order to purchase items there.", "blue");
 +
      else print("You must first obtain a filthy hippy disguise to purchase items there.", "red");
 +
  }
 +
  else print("You can purchase freely from it.", "blue");
 +
}
 +
else print("You need to unlock the hippy store.", "red");
 +
</syntaxhighlight>|
 +
 
 +
}}|
  
 
see_also={{SeeAlso|black_market_available|guild_store_available|white_citadel_available}}|
 
see_also={{SeeAlso|black_market_available|guild_store_available|white_citadel_available}}|
 
special=When not logged in, this function returns false.
 
special=When not logged in, this function returns false.
 
}}
 
}}
 +
 +
[[Category:Your Character]]

Latest revision as of 03:39, 14 January 2015

Function Syntax

boolean hippy_store_available()

This function returns true if the logged-in character has unlocked the hippy store. Otherwise, it returns false. Note: technically, this function checks for the hippy store + island access; it never checks to see if you have the outfit; it does switch to reporting false between starting the level 12 quest & completing the orchard sub-quest (if done).

Code Samples

The example informs you if the hippy store is unlocked and if you meet the requirements to purchase from it.

if (hippy_store_available()) {
   print("You can access the hippy store!", "green");
   if (get_property("sidequestOrchardCompleted") != "hippy" && get_property("sidequestOrchardCompleted") != "frat") {
      if (have_outfit("Filthy Hippy Disguise"))
         print("You must use your filthy hippy disguise in order to purchase items there.", "blue");
      else print("You must first obtain a filthy hippy disguise to purchase items there.", "red");
   }
   else print("You can purchase freely from it.", "blue");
}
else print("You need to unlock the hippy store.", "red");

See Also

black_market_available() | guild_store_available() | white_citadel_available()

Special

When not logged in, this function returns false.