Difference between revisions of "Monster level adjustment"
Jump to navigation
Jump to search
imported>Zarqon m (cleaned up code) |
imported>Professorjellybean m |
||
(7 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
− | + | {{ | |
+ | #vardefine:name|monster_level_adjustment}}{{ | ||
+ | #vardefine:return_type|int}}{{ | ||
− | + | FunctionPage| | |
+ | name={{#var:name}}| | ||
− | + | function1={{Function| | |
− | + | name={{#var:name}}| | |
− | + | aggregate={{#var:aggregate}}| | |
− | + | return_type={{#var:return_type}}| | |
− | + | return_also={{#var:return_also}} | |
− | + | }}| | |
− | + | ||
− | + | function_description=Returns the cumulative total of all monster level adjustments from equipment, effects and area modifiers.| | |
− | </ | + | |
+ | code1={{CodeSample| | ||
+ | title=Code Samples| | ||
+ | description=Checks to see if you should use a level 20 sombrero over a volleyball for a monster of level 60.| | ||
+ | code= | ||
+ | <syntaxhighlight> | ||
+ | boolean better_to_use_brero() { | ||
+ | int test = 60 + monster_level_adjustment(); | ||
+ | return test >= 85; | ||
+ | } | ||
+ | </syntaxhighlight> | ||
+ | }}| | ||
+ | |||
+ | see_also={{SeeAlso|current_mcd|change_mcd}}| | ||
+ | special=Return 0 when not logged in.| | ||
+ | }} | ||
+ | |||
+ | [[Category:Your Character]] |
Latest revision as of 22:02, 4 April 2016
Function Syntax
int monster_level_adjustment()
Returns the cumulative total of all monster level adjustments from equipment, effects and area modifiers.
Code Samples
Checks to see if you should use a level 20 sombrero over a volleyball for a monster of level 60.
boolean better_to_use_brero() {
int test = 60 + monster_level_adjustment();
return test >= 85;
}
See Also
Special
Return 0 when not logged in.